
Justin Liew
Senior Software Engineer
As a Senior Software Engineer at Fastly, Justin works on the core caching software at the heart of our Compute@Edge, our serverless compute environment. Prior to joining Fastly, he spent 18 years in the games industry, working on best-selling titles such as "FIFA," "Gears of War," and "Don't Starve." In his free time, he enjoys spending time with his family exploring their beautiful home province of British Columbia, Canada.
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Compute: porting the iconic video game DOOM
Justin Liew
id Software’s DOOM has become one of the most-ported games in history. It felt like a perfect project to port to Compute, built on our serverless compute environment, to experiment with different applications of the product.
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